00 / Portfolio
Oleksandr
Honchar.
A Front-End Developer who thinks up ideas first — then builds them.
01 / About
Where I'm at — and where I'm heading.
Bio
Front-End Developer based in Sankt Pölten, currently on Erasmus+ at FH St. Pölten. Stack: React, TypeScript, Next.js, Tailwind — expanding into full-stack with Node/Express in active development. I take concepts to ship — built it as a player, not just a developer.
Before code, visual design — Photoshop, Illustrator, freelance commissions. That's why I care how interfaces feel, not just how they function.
Technical lead on Subutai — a kinetic chess installation co-created with Viktor Schetinger, exhibited at Lucid Dreams 2026 (~120 visitors, ~50 played it live). Builder first today, creative technologist later.
Languages
Up next
Working comfort
EN for any tech context — meetings, code reviews, docs. Building DE for long-term life in Austria.
⟨⟩01 · Languages & Frameworks
7 tech◈02 · Tools & Libraries
8 tech▲03 · Platforms
3 tech⚡04 · Workflow
3 techEducation
Erasmus+ Exchange Semester
FH St. Pölten, Austria
Feb 2026 — Present
B.Sc. Computer Engineering
Cherkasy State Business College, Ukraine · continued track
2025 — Present
Junior Bachelor · Software Engineering
Cherkasy State Business College, Ukraine · with distinction
2021 — 2025
Shipped, measured
84
Lighthouse Perf · this site
~120
Subutai · live visitors
~50
Played the install
5–6w
Concept → ship
What's next in my stack
02 / Background
What shaped how I think about design and product.
Visual Design
Photoshop · Illustrator
Freelance commissions — designed and sold custom digital assets.
Content & Audience
Premiere Pro · YouTube
100K+ views — understands how content reaches real audiences, not just how it's built.
Chess
2× College Tournament Winner
Led Subutai's technical implementation as a chess player — built the move validator from the inside.
Figma
UI Prototyping · Design Handoff
Built several site mockups — comfortable translating design files into code without friction.
03 / Path
The work, in order.
- Jan 2024 — Feb 2024Internship
eKreative — Internship I
Front-End Developer Intern · Cherkasy, Ukraine
First production work — translated complex Figma mockups into pixel-perfect React components and shipped my first React site with JSON data loading. Established my go-to component-architecture patterns.
ReactJavaScriptFigma
Finsweet — Figma → React adaptation, my first production site. - Jan 2025 — Feb 2025Invited back
eKreative — Internship II
Front-End Developer Intern · Cherkasy, Ukraine
Built a real-time traffic-monitoring application for Cherkasy using OpenStreetMap API with admin moderation logic. Invited back after Internship I based on rapid skill acquisition.
ReactJavaScriptOpenStreetMap API
Traffic Lights Cherkasy — live status updates over OpenStreetMap. - Jan 2025 — Mar 2025Commercial · WordPress
ShowPlus — Commercial Rental Platform
Web Developer · client work
Rental service platform for inflatable attractions — WordPress with customised Elementor components, custom contact form (vanilla JS), 2-language ready. Worked directly with the client over ~2 weeks: concept → revisions → ship.
WordPressElementorContact Form 7
ShowPlus — rental landing for inflatable attractions. - Mar 2025 — Jun 2025Lead Developer
mIGHT — Learning Management System
Lead Developer
Engineered a full LMS from scratch — role-based access (Admin / Teacher / Student), dynamic auto-save grade journal, and a dark-themed adaptive calendar with animated transitions.
Next.jsTypeScriptTailwindShadCN UI
mIGHT — dashboard, courses, and adaptive calendar. - May 2025 — Jul 2025Interim contract
NiftyHR
Interim Front-End Developer · Cherkasy, Ukraine
Stepped in on a live commercial HR platform during a developer handover — debugged, shipped features, and kept delivery continuous through the team transition.
ReactTypeScript
NiftyHR — commercial HR platform marketing site. - Feb 2026 — PresentTechnical Lead✦ Erasmus+ project
Subutai — Kinetic Chess
Technical Lead · 5-person international team
Built during my Erasmus+ exchange at FH St. Pölten — a Chess 960 variant with dynamically rotating 2×2 board segments and custom castling rules. Owned the technical implementation end-to-end. Selected exhibitor at Lucid Dreams 2026 (Projekt 027).
ReactTypeScriptViteTailwindShadCN
Subutai — kinetic chess board with rotating 2×2 segments.
04 / What people said
Very impressed by the idea — and the execution is impressive. Really something new and very cool. Thank you for such an experience.
More quotes inside individual project cards above.
Let's talk
Got a role or a project in mind?
Based in Sankt Pölten — open to Vienna and remote.
Replies within 24 hours.